![]() ![]() ![]() However, work on that has progressed much slower than expected (a beta test was originally planned last June or so), and the GIT for the gl2 client hasn't had a change in over 5 months now. ![]() The intention was to move to the new gl2 code. Interim? There were no plans to do another release for the current client. So with that in mind, I decided to push for an interim 1.9.4 release. That included mixing what tiger furs I had on a summon day along with mixing spider stones at the gypsum on normal days.ĭuring setting up RPMs for OpenSUSE users, while I knew there'd been updates to the client code in GIT, it dawned on me just how much had been changed.ġ.9.3 official client users were actually at a disadvantage compared to those of us who compiled the GIT code for the latest updates. Since taking the Summon god, I've made another 5 summon levels. The combo of spider and tiger stones seems to be working so far. Mix Spider Stones on non-summon days in the meantime, both to keep gc flowing and so I'm not limiting my leveling to just that special day. So my current plan is to continue work on stocking up White Tiger Furs, but save them for Summon Days. Why? They require thread, which is easily stocked buying from the NPC in EVTR. But I've realized that the best thing I could do is work on some Spider Stones as well. I've bought what I could find, and I've even hit the triple spawn in NRM at times to collect. While Tiger Stones are of course the best option for higher-level leveling, Furs are scarce unless you go collect them yourself. Summoning has been the heaviest worked on lately. This is going to make for a big change to how I used to play. So the final result, where I had Alchemy-Manu-Defense before, I now have: Crafting, Potion, Summoning Since then, I replaced Defense with Potion Goddess.Īfter reaching my Alchemy goal, I switched that to the Crafting God. But it did finally happen.Īs mentioned in a previous post, after reaching Manu 100 I switched to the Summon God, killing the Defense god in the process as well. Tit Helm was the last piece to break, and it took a while to break it. (Only 1 weapon left on the first weapon break quest.) PWs I'd do without a weapon, giving them more chance to break the armor, while the chims would be done with weapon to give the weapons a break chance. When on red astro, I'd go there wearing break-needed armor and a break-needed weapon. Having noted what was breaking things the most, with those three specific creatures in mind, Ruins of Tirnym became a place to go. Though I've had a few items break on random critters like a falcon. Primary breakers have been Phantom Warriors, Forest Chims, and Mountain Chims. which sucks since they're good at breaking stuff.) (I currently train on Frost Trolls when I do rare training. Helms can be annoying if used to always wearing CoL. Well, it takes a while, but the armor breaking quests can be done without any use of PVP/brod. Seriously stretching that old Bryan Adams tune there. ![]()
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